Thursday, September 8, 2016

When an Indie Developer Shoots for the (Procedurally Generated) Stars

For me, No Man’s Sky is a bit like a brussels sprout. I haven’t tried it, but I’ve seen pictures online and heard from enough people that I can tell it’s just not for me.

But there are plenty of games that fall into that category. I just don’t have the money- and certainly not the time- to play every game that gets released, and even among the more well-received titles I often have to pick and choose. No Man’s Sky is different, though, in that I’m sure I’ve never read so many opinions or developed such a strong opinion about a game that I haven’t played.

In all honesty I’m beginning to feel sorry for Sean Murray and his development team. It’s pretty damn obvious that he’s far from innocent in all this, but how many other indie developers get this amount of hate thrown their way?

Thursday, August 25, 2016

Player Choice, and How The Witcher 3 Absolutely Nails It

Publishers nowadays are in the habit of rereleasing their major games a year or so after launch, packaging them with all the DLC and add-ons and calling them “Game of the Year” Editions, so it’s no surprise that The Witcher 3 will be getting the same treatment at the end of this month. So what’s different? Nothing, really, except that CD Projekt Red’s 2015 masterpiece is one of those titles that can call their product the “Game of the Year” without anyone raising an eyebrow. It’s an unofficial title to bestow, but The Witcher 3: The Wild Hunt is a once-in-a-generation sort of game.

The conclusion of the Witcher trilogy does so many things well, and anyone who has yet to play it can fork over fifty dollars rest assured that it’s money well spent. Hell, if anyone is getting ripped off here, it’s the publisher. There’s enough content in this package, between the main story, the sixteen add-ons and two DLC episodes to last for months and the amazing thing is, it manages to stay fresh from start to finish.

Monday, July 25, 2016

Catching Hamilton Fever

I’ve decided that I want to be a theater nerd. That’s what I’ve been thinking about lately.

Let’s get one thing straight, though. Two things, actually. One: I’m not looking to appropriate any branch of nerd culture for the sake of fitting into some sort of clique. I’m no hipster. No part of me is interested in following the theater world just so I can call myself a theater lover, so maybe it’s not correct to say that I want to be a theater nerd, per se. Really all I’m saying is that I want to learn more about the world of theater and maybe watch more plays.

Monday, July 18, 2016

Uncharted 4: My Final, Spoiler-Filled Thoughts


It doesn’t feel like the Uncharted series is a decade old, does it? Could’ve only been a couple summers ago I was marveling over the visuals in Drake’s Deception, and working toward what became my first platinum trophy. But that was ten years ago.

So now that the series is complete and the story has been told, we’ve controlled Nathan Drake in, what, four different stages of his life? From youngest to oldest we have child Drake at the orphanage, teenage Drake in Uncharted 3 where we also meet a dapper-as-shit Victor Sullivan, young adult Drake in the Panamanian prison and then, obviously, present Drake.