Tuesday, March 14, 2017

Mafia 3 Review: Come for the Story, Stay for the Platinum Trophy

There’s a point in just about every game nowadays where you realize exactly what said game is all about. It’s usually very early in the game, after you’ve completed a few story missions and a side mission or two and now you’re staring at a world map full of tiny icons and markers.

One of two things happens when this moment arises. You either get a tingly feeling of joy for having a new outlet of fun to look forward to after each soul crushing day at the office, or you feel emptiness. Emptiness because the plot is clichéd and the gameplay is duller than… A day at the office, and all you got for your sixty bucks is a bunch of samey “quests” and worthless collectibles that you’re going to gather up because there is a trophy or achievement attached to it.

It’s a bit of a miracle that I completed Mafia 3. By the time I reached that moment of realization maybe three or four hours in, Final Fantasy XV came out and Half Life friggin’ 3 wasn’t going to keep me away from the latest Final Fantasy. Mafia 3 went back into the box.

Lo and behold, FF XV let me down and I felt oddly compelled to go back to stealth-killing racists and gathering Playboy magazines in 1960s New Bordeaux.